

Saving the changes and (re)starting KSPCredits.Distant Object Enhancement by and.Environmental Visual Enhancements by and.PlanetShine by.Real Solar System by.RVE by.Scatterer by.TextureReplacer.

Changing the 'rendererFi圎nabled' option from 'False' to 'True'. Opening the 'RSSVEScattererPlanetFixConfig.cfg' file (located under the GameData/RSSVE path). A note for the DirectX 11 and OpenGL users: if you are affected by the 'featureless sphere' problem then you will also need to enable the alternate Scatterer renderer settings. for redefining the KSP visual standards with Scatterer. Scatterer sun flare packs however are.I would like to thank the following members of the community for making RSSVE possible.for his amazing work on Real Solar System., and for inspiring, motivating and helping me to make RSSVE (although my work is nowhere near as good as their excellent RVE and SSRSS mods).and for creating and supporting Environmental Visual Enhancements.
#Ksp visual enhancement 32 bit
The use of the 32 bit (x86) binaries is also not supported due to RAM limitations.Note the other EVE or Scatterer planet packs are not currently compatible with RSSVE. Older or newer versions are not supported. So, RSSVE was born.RSSVE is compatible with Kerbal Space Program version 1.2.2.
#Ksp visual enhancement mods
Unfortunately, neither of these mods worked correctly for RSS out-of-the-box: RVE was outdated, requiring updating to work and the smaller scale of the SSRSS bodies meant that it was not possible to use it’s assets as-is. (Wish I could add Ceres and Eris, but we don't yet have hi-res color photos of them.) Source.ĪboutReal Solar System Visual Enhancements (RSSVE) is an add-on for the Environmental Visual Enhancements ( EVE), providing clouds and other visual improvements for the Real Solar System ( RSS) mod.I was inspired both by the Real Visual Enhancements (RVE) and the Stock Size Real Solar System (SSRSS) mods.
